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Mortal Lifesteal
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When you kill something gain 3% health. (1s cooldown.)
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—
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Mortal Siphoning
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When you kill something gain 3% Mana. (1s cooldown.)
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—
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Mortal Energy
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When you kill something gain 5 Stamina. (1s cooldown.)
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—
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Mortal Fortification
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When you kill something gain 15% Fortify for 10s. (1s cooldown.)
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—
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Mortal Power
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When you kill something gain 15% Empowered for 20s. (1s cooldown.)
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—
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Mortal Refreshment
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When you kill something reduce all cooldowns by -10%. (1s cooldown.)
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—
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Keen
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+3% critical chance.
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—
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Ancient Bane
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+5% Damage to Ancients.
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—
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Angry Earth Bane
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+5% Damage to Angry Earth.
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—
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Beast Bane
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+5% Damage to Beasts.
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—
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Corrupted Bane
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+5% Damage to Corrupted.
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—
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Lost Bane
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+5% Damage to Lost.
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—
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Accuracy
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You have +25% more accuracy.
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—
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Vorpal
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Increase +5% headshot damage.
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—
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Sturdy
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You take 5% less stamina damage while blocking.
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—
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Sure Footing
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You move 20% faster while blocking.
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—
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Flame Shield Ward
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You take 2% less Fire damage.
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—
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Frozen Shield Ward
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You take 2% less Ice damage.
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—
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Nature Shield Ward
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You take 2% less Nature damage.
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—
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Void Shield Ward
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You take 2% less Void damage.
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—
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Thrust Shield Ward
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You take 2% less Thrust damage.
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—
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Slash Shield Ward
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You take 2% less Slash damage.
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—
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Arcane Shield Ward
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You take 2% less Arcane damage.
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—
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Lightning Shield Ward
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You take 2% less Lightning damage.
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—
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Strike Shield Ward
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You take 2% less Strike damage.
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—
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Arcanist Expertise
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+2 Arcanist Crafted Item Quality.
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—
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—
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Armorer Expertise
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+2 Armorer Crafted Item Quality.
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—
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—
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Cooking Expertise
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+4% chance to craft additional items when Cooking.
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—
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—
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Engineer Expertise
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+2 Engineer Crafted Item Quality.
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—
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—
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Jewelcrafter Expertise
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+2 Jewelcrafter Crafted Item Quality.
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—
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—
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Weaponsmith Expertise
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+2 Weaponsmith Crafted Item Quality.
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—
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—
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Stonecutting Accumulation
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+2% yield when stonecutting.
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—
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—
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Leatherworking Accumulation
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+2% yield when leatherworking.
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—
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—
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Smelting Accumulation
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+2% yield when smelting.
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—
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—
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Weaving Accumulation
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+2% yield when weaving.
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—
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—
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Woodworking Accumulation
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+2% yield when woodworking.
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—
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—
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Logging Efficiency
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Base Logging speed is increased by 20%.
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—
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Mining Efficiency
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Base Mining speed is increased by 20%.
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—
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Skinning Efficiency
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Base Skinning speed is increased by 20%.
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—
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Harvesting Efficiency
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Base Harvesting speed is increased by 20%.
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—
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Plagued Crits
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Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 10%.
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—
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Plagued Strikes
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Heavy attacks against targets inflict disease for 8s, reducing healing effectiveness on the target by 10%.
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—
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Thwarting Counter
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Deal 5% additional damage against targets with active grit.
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—
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Thwarting Strikes
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Deal 3% additional damage while you have active grit.
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—
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Trenchant Strikes
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Fully charged heavy attacks deal 3% additional damage.
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—
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Trenchant Crits
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Fully charged heavy attacks deal 5% additional Crit damage.
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—
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Trenchant Rend
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Fully charged heavy attacks inflict rend for 7s, reducing target's damage absorption by 4%. (12s cooldown)
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—
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Trenchant Recovery
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Fully charged heavy attacks heal the player for 10% of the damage dealt.
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—
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Physical Aversion
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You take 2% less damage from ranged physical attacks.
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—
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Elemental Aversion
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You take 2% less damage from ranged elemental attacks.
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—
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