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Lucky Waters I
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Small boost to chance of catching better fish.
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—
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—
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Lucky Waters II
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Medium boost to chance of catching better fish.
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—
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—
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Lucky Waters III
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Large boost to chance of catching better fish.
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—
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—
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Fishing Colossus I
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Small boost to chance of catching larger fish.
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—
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—
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Fishing Colossus II
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Medium boost to chance of catching larger fish.
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—
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—
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Fishing Colossus III
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Large boost to chance of catching larger fish.
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—
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—
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Fishing Reach I
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+1% Cast Distance.
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—
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—
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Fishing Reach II
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+2% Cast Distance.
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—
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—
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Fishing Reach III
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+3% Cast Distance.
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—
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—
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Lucky Day I
|
Small boost to chance of catching better fish during daytime.
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—
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—
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Lucky Day II
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Medium boost to chance of catching better fish during daytime.
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—
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—
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Lucky Day III
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Large boost to chance of catching better fish during daytime.
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—
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—
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Lucky Night I
|
Small boost to chance of catching better fish during nighttime.
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—
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—
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Lucky Night II
|
Medium boost to chance of catching better fish during nighttime.
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—
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—
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Lucky Night III
|
Large boost to chance of catching better fish during nighttime.
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—
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—
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Sturdy I
|
10% Fishing Pole Durability.
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—
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—
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Sturdy II
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20% Fishing Pole Durability.
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—
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—
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Sturdy III
|
50% Fishing Pole Durability.
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—
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—
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Saltwaters Brawn I
|
+10% Line Strength in saltwater.
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—
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—
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Saltwaters Brawn II
|
+15% Line Strength in saltwater.
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—
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—
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Saltwaters Brawn III
|
+20% Line Strength in saltwater.
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—
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—
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Freshwaters Brawn I
|
+10% Line Strength in freshwater.
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—
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—
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Freshwaters Brawn II
|
+15% Line Strength in freshwater.
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—
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—
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Freshwaters Brawn III
|
+20% Line Strength in freshwater.
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—
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—
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Suns Reach I
|
+5% Cast Distance during daytime.
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—
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—
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Suns Reach II
|
+10% Cast Distance during daytime.
|
—
|
—
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Suns Reach III
|
+15% Cast Distance during daytime.
|
—
|
—
|
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Moons Reach I
|
+5% Cast Distance during nighttime.
|
—
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—
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Moons Reach II
|
+10% Cast Distance during nighttime.
|
—
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—
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Moons Reach III
|
+15% Cast Distance during nighttime.
|
—
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—
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Daytime Colossus I
|
Small boost to chance of catching larger fish during daytime.
|
—
|
—
|
|
Daytime Colossus II
|
Medium boost to chance of catching larger fish during daytime.
|
—
|
—
|
|
Daytime Colossus III
|
Large boost to chance of catching larger fish during daytime.
|
—
|
—
|
|
Nighttime Colossus I
|
Small boost to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Nighttime Colossus II
|
Medium boost to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Nighttime Colossus III
|
Large boost to chance of catching larger fish during nighttime.
|
—
|
—
|
|
Saltwater Colossus I
|
Small boost to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Saltwater Colossus II
|
Medium boost to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Saltwater Colossus III
|
Large boost to chance of catching larger fish in saltwater.
|
—
|
—
|
|
Freshwater Colossus I
|
Small boost to chance of catching larger fish in freshwater.
|
—
|
—
|
|
Freshwater Colossus II
|
Medium boost to chance of catching larger fish in freshwater.
|
—
|
—
|
|
Freshwater Colossus III
|
Large boost to chance of catching larger fish in freshwater.
|
—
|
—
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|
Crippling Feral Rush
|
When you successfully hit with Feral Rush cause a 10% slow for 3s.
|
—
|
|
|
Keen Berserk
|
Increase Crit Chance by 1% while under 50% HP while Berserking.
|
—
|
|
|
Refreshing Torrent
|
Every hit of Raging Torrent reduces all Hatchet cooldowns by 1%.
|
—
|
|
|
Empowering Rending Throw
|
Ranged Hatchet attacks deal 10% more damage vs Rending Throw targets.
|
—
|
|
|
Refreshing Distancing Throw
|
Social Distancing attacks within 6m reduce the cooldown by 10%.
|
—
|
|
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Exhausting Infected Throw
|
Direct hits with Infected throw causes Exhaustion reducing targets stamina regeneration by -10% for 10 seconds.
|
—
|
|
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Empowering Armor Breaker
|
If Armor Breaker breaks a block, the next attack within 5 seconds deals 3% additional damage.
|
—
|
|
|
Refreshing Mighty Gavel
|
Mighty Gavel hits reduce the ability's cooldown by 5%. (Max 2 activations per impact.)
|
—
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