|
Abyssal IV
|
50% of damage is converted to Void. Damage scales off base weapon stat or INT, whichever is higher.
|
IV
|
|
|
Electrified IV
|
50% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.
|
IV
|
|
|
Empowered IV
|
50% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
|
IV
|
|
|
Ignited IV
|
50% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
|
IV
|
|
|
Frozen IV
|
50% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.
|
IV
|
|
|
Arboreal IV
|
50% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.
|
IV
|
|
|
Brash IV
|
+30% damage against targets with full Health.
|
IV
|
|
|
Opportunist IV
|
+20% damage against targets with less than 30% Health.
|
IV
|
|
|
Retaliate IV
|
Deal +15% damage for 2 seconds after taking a hit.
|
IV
|
|
|
Exhilarate IV
|
Deal +24% increased damage while your health is below 30%.
|
IV
|
|
|
Cruel IV
|
+12% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)
|
IV
|
|
|
Gambit IV
|
+15% damage while your stamina is not full.
|
IV
|
|
|
Rally IV
|
+15% damage and outgoing healing while at full health.
|
IV
|
|
|
Abyssal Ward IV
|
+6% Void Damage Absorption.
|
IV
|
|
|
Fire Ward IV
|
+6% Fire Damage Absorption.
|
IV
|
|
|
Lightning Ward IV
|
+6% Lightning Damage Absorption.
|
IV
|
|
|
Arcane Ward IV
|
+6% Arcane Damage Absorption.
|
IV
|
|
|
Ice Ward IV
|
+6% Ice Damage Absorption.
|
IV
|
|
|
Nature Ward IV
|
+6% Nature Damage Absorption.
|
IV
|
|
|
Slash Ward IV
|
+5% Slash Damage Absorption.
|
IV
|
|
|
Strike Ward IV
|
+5% Strike Damage Absorption.
|
IV
|
|
|
Thrust Ward IV
|
+5% Thrust Damage Absorption.
|
IV
|
|
|
Physical Ward IV
|
2.5% Physical Damage Absorption.
|
IV
|
|
|
Wilderness Ward IV
|
1.9% Physical and 0.63% Elemental Damage Absorption.
|
IV
|
|
|
Elemental Ward IV
|
2.5% Elemental Damage Absorption.
|
IV
|
|
|
Spectral Ward IV
|
1.9% Elemental and 0.63% Physical Damage Absorption.
|
IV
|
|
|
Abyssal III
|
40% of damage is converted to Void. Damage scales off base weapon stat or INT, whichever is higher.
|
III
|
|
|
Electrified III
|
40% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.
|
III
|
|
|
Empowered III
|
40% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
|
III
|
|
|
Ignited III
|
40% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
|
III
|
|
|
Frozen III
|
40% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.
|
III
|
|
|
Arboreal III
|
40% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.
|
III
|
|
|
Brash III
|
+25% damage against targets with full Health.
|
III
|
|
|
Opportunist III
|
+16% damage against targets with less than 30% Health.
|
III
|
|
|
Retaliate III
|
Deal +12% damage for 2 seconds after taking a hit.
|
III
|
|
|
Exhilarate III
|
Deal +20% increased damage while your health is below 30%.
|
III
|
|
|
Cruel III
|
+10% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)
|
III
|
|
|
Gambit III
|
+12% damage while your stamina is not full.
|
III
|
|
|
Rally III
|
+12% damage and outgoing healing while at full health.
|
III
|
|
|
Abyssal Ward III
|
+5% Void Damage Absorption.
|
III
|
|
|
Fire Ward III
|
+5% Fire Damage Absorption.
|
III
|
|
|
Lightning Ward III
|
+5% Lightning Damage Absorption.
|
III
|
|
|
Arcane Ward III
|
+5% Arcane Damage Absorption.
|
III
|
|
|
Ice Ward III
|
+5% Ice Damage Absorption.
|
III
|
|
|
Nature Ward III
|
+5% Nature Damage Absorption.
|
III
|
|
|
Slash Ward III
|
+4% Slash Damage Absorption.
|
III
|
|
|
Strike Ward III
|
+4% Strike Damage Absorption.
|
III
|
|
|
Thrust Ward III
|
+4% Thrust Damage Absorption.
|
III
|
|
|
Physical Ward III
|
2% Physical Damage Absorption.
|
III
|
|
|
Wilderness Ward III
|
1.5% Physical and 0.5% Elemental Damage Absorption.
|
III
|
|