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Enfeebling Maelstrom
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Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 8 seconds.
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Insatiable Gravity Well
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Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage.
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Unbroken Winds
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Wind Chill has grit and deals 10% more damage. Gain 10% Mana after a full Wind Chill burst.
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Unending Thaw
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Ice Storm deals 1% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
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Iced Refresh
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A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 10%.
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Deadly Frost
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When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies. Ice Shower cooldown reduced by 5%
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Pylon Burst
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Ice Pylon deals 1.5% more damage and a burst of damage to foes within a 3m radius whenever it fires its projectile.
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Healing Tomb
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Heal for 5% of your base Health after Entomb ends.
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Voracious Blade
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While below 50% health, successful Void Blade hits heal self for 10% of the damage done.
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Nullifying Oblivion
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On activation, Oblivion removes limited duration buffs from enemies within its radius. Obilivion recharges 5% faster.
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Putrefying Scream
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On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 10% for 8s.
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Diminishing Orb
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On hit, Orb of Decay reduces the duration of the target's non-consumable buffs by 20%.
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Slowing Tether
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On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 20% for 3s.
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Refreshing Rupture
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When you hit a target with Essence Rupture, Essence Rupture recharges 10% faster.
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Exhaustive Net Shot
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Net Shot inflicts exhaust, reducing target's stamina regeneration by 10% for 8s.
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Leeching Shrapnel Blast
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Heal for 5% of the damage dealt from Azoth Shrapnel Blast.
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Venturing Claw Shot
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When Claw Shot connects to a target at least 10m away, gain a 5% Empower for 3s or until next hit.
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Plagued Splitting Grenade
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Splitting Grenade hits inflict disease, reducing healing efficiency on target by 5% for 8s.
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Resupplying Mortar Charge
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Mortar Charge kills reload 1 additional canister and grant 3% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger past 3 canisters or after final shot.)
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Crippling Blast Shot
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Targets hit by Blast Shot are slowed, reducing movement speed by 5% for 5s.
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Refreshing
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Reduces max cooldowns by 1%.
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Refreshing Ward
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Reduces active cooldowns by 0.5% after being hit 4 times. Does not trigger off persistent damage, DoT effects or blocked attacks.
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Refreshing Evasion
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Reduces active cooldowns by 0.5% after exiting the dodge animation.
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Luck
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+0.5% chance at rare items from chests and monsters.
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Durable
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This item no longer loses durability.
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Azoth Extraction
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30% chance when finish gathering a node to gain 1 Azoth.
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Logging Luck
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While Logging gain 2% chance at finding rare items.
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Harvesting Luck
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While Harvesting gain 2% chance at finding rare items.
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Mining Luck
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While Mining gain 2% chance at finding rare items.
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Skinning Luck
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While Skinning gain 2% chance at finding rare items.
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Logging Yield
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Logging yields 10% more resources.
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Harvesting Yield
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Harvesting yields 10% more resources.
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Mining Yield
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Mining yields 10% more resources.
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Skinning Yield
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Skinning yields 10% more resources.
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Lumberjack's Discipline
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Gain 3% more Logging experience.
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Horticulture Discipline
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Gain 3% more Harvesting experience.
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Prospector's Discipline
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Gain 3% more Mining experience.
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Tanner's Discipline
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Gain 3% more Skinning experience.
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Gathering Alacrity
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When you finish gathering a node gain 3s of 50% Haste.
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Extra Pockets
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You can hold 50 more weight.
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Gourmand's Burden
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Reduce the weight of raw and cooked food by 5%.
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Prospector's Burden
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Reduce the weight of ores, ingots, and pickaxes by 5%.
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Quarryman's Burden
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Reduce the weight of stone, blocks, gems, and pickaxes 5%.
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Weaver's Burden
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Reduce the weight of fiber, cloth, and sickles by 5%.
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Tanner's Burden
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Reduce the weight of rawhide, leather, and skinning knives by 5%.
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Mercenary's Burden
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Reduce the weight of weapons and ammunition by 5%.
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Quartermaster's Burden
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Reduce the weight of armor by 5%.
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Alchemist's Burden
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Reduce the weight of alchemy reagents, potions, and sickles by 5%.
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Lumberjack's Burden
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Reduce the weight of wood, timber, and logging axes by 5%.
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Azoth Attuned
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When you gain Azoth gain 3% more.
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