Name Description Tier Item
Vicious Beacon When Beacon heals a player they gain +2% critical chance for 6 seconds.
Refreshing Pillar of Fire Reduce this ability's cooldown by 3% per enemy hit with Pillar of Fire. (3 hits max.)
Empowering Meteor Shower When Meteor Shower hits gain 1% Empower for 10s. (Max 10 stacks)
Empowering Fireball Fireball impact deals 5% additional damage.
Stable Incinerate Incinerate gains grit, and deals 3% additional damage.
Accelerating Flamethrower Applying 3 stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 20% for 2 seconds. Burn from flamethrower lasts 10% longer.
Efficient Burnout Until your next hit you deal 5% increase fire damage and your mana regen rate increased by 20% for 8 seconds after using Burnout.
Contagious Reverse Stab Reverse Stab transfers an active debuff from self to target hit. Reverse Stab deals 5% more damage.
Empowering Whirling Blade Base damage is increased by 10% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack.
Empowering Leaping Strike Sword attacks deal 3% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade.
Diminishing Shield Bash Foes hit by Shield Bash have their non-consumable buff durations reduced by 15%.
Fortifying Shield Rush After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 6 seconds.
Accelerated Defiant Stance Movement Speed Increased by 5% and incoming healing by 2% for 6 seconds after triggering Defiant Stance.
Refreshing Charge Hitting a target with Unpredictable Strike reduces the cooldown by 5%. (1 hits max.)
Crippling Reap If target hit with Reap is below 50% health, they are Slowed, reducing movement speed by 10% for 4 seconds.
Mending Execute Gain 10% of the damage dealt back as health with Execute. (Limit 1 trigger per abilitty)
Fortifying Whirlwind Whirlwind hits grant Fortify on self, increasing damage absorption by 3% and slashing damamge by 3% for 2 seconds. (5 stacks max.)
Enfeebling Maelstrom Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 8 seconds.
Insatiable Gravity Well Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage.
Unbroken Winds Wind Chill has grit and deals 10% more damage. Gain 10% Mana after a full Wind Chill burst.
Unending Thaw Ice Storm deals 1% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
Iced Refresh A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 10%.
Deadly Frost When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies. Ice Shower cooldown reduced by 5%
Pylon Burst Ice Pylon deals 1.5% more damage and a burst of damage to foes within a 3m radius whenever it fires its projectile.
Healing Tomb Heal for 5% of your base Health after Entomb ends.
Voracious Blade While below 50% health, successful Void Blade hits heal self for 10% of the damage done.
Nullifying Oblivion On activation, Oblivion removes limited duration buffs from enemies within its radius. Obilivion recharges 5% faster.
Putrefying Scream On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 10% for 8s.
Diminishing Orb On hit, Orb of Decay reduces the duration of the target's non-consumable buffs by 20%.
Slowing Tether On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 20% for 3s.
Refreshing Rupture When you hit a target with Essence Rupture, Essence Rupture recharges 10% faster.
Exhaustive Net Shot Net Shot inflicts exhaust, reducing target's stamina regeneration by 10% for 8s.
Leeching Shrapnel Blast Heal for 5% of the damage dealt from Azoth Shrapnel Blast.
Venturing Claw Shot When Claw Shot connects to a target at least 10m away, gain a 5% Empower for 3s or until next hit.
Plagued Splitting Grenade Splitting Grenade hits inflict disease, reducing healing efficiency on target by 5% for 8s.
Resupplying Mortar Charge Mortar Charge kills reload 1 additional canister and grant 3% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger past 3 canisters or after final shot.)
Crippling Blast Shot Targets hit by Blast Shot are slowed, reducing movement speed by 5% for 5s.
Refreshing Reduces max cooldowns by 1%.
Refreshing Ward Reduces active cooldowns by 0.5% after being hit 4 times. Does not trigger off persistent damage, DoT effects or blocked attacks.
Refreshing Evasion Reduces active cooldowns by 0.5% after exiting the dodge animation.
Luck +0.5% chance at rare items from chests and monsters.
Durable This item no longer loses durability.
Azoth Extraction 30% chance when finish gathering a node to gain 1 Azoth.
Logging Luck While Logging gain 2% chance at finding rare items.
Harvesting Luck While Harvesting gain 2% chance at finding rare items.
Mining Luck While Mining gain 2% chance at finding rare items.
Skinning Luck While Skinning gain 2% chance at finding rare items.
Logging Yield Logging yields 10% more resources.
Harvesting Yield Harvesting yields 10% more resources.
Mining Yield Mining yields 10% more resources.