1.41% | | Hated | Threat | You generate 141% more threat. |
1.41% | | Kind | Threat | You generate -42% less threat. (max 99% from all sources.) |
15.56% | | Vicious | DmgCon CritHeadshot | +11% critical damage. |
1.41% | | Enchanted | DmgCon | Light and Heavy attacks deal 9.6% more damage. |
1.41% | | Rogue | DmgCon | +19% more backstab damage. |
1.41% | | Ruinous | DmgCon | +38% Siege Damage. |
1.57% | | Refreshing Move | Proc | Light and Heavy attacks reduce your active weapon cooldowns by 2.8%. |
1.57% | | Lifestealing | Proc | You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects. |
1.57% | | Keenly Jagged | Proc | On Crit: cause bleed that deals 7% weapon damage per second for 6s. (7s cooldown.) |
1.57% | | Keenly Fortified | Proc | On Critical: gain 10% Fortify for 3s. (Cooldown 10s.) |
1.57% | | Keenly Empowered | Proc | On Critical: gain 15% Empower for 5s. (Cooldown 10s.) |
1.57% | | Keen Speed | Proc | On Critical: gain 20% Haste 10s. (Cooldown 10s.) |
1.57% | | Siphoning Blow | Proc | You gain 2.8% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks. |
2.5% | | Chain Lightning | Elemental Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
2.5% | | Chain Fire | Elemental Fire | Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
2.5% | | Chain Arcane | Elemental Arcane | Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
2.5% | | Chain Void | Elemental Void | Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
2.5% | | Chain Ice | Elemental Ice | Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
14.14% | | Keen | Critical | +11% critical chance. |
0.47% | | Mortal Lifesteal | OnKill | When you kill something gain 6.8% health. (1s cooldown.) |
0.47% | | Mortal Siphoning | OnKill | When you kill something gain 10% Mana. (1s cooldown.) |
0.47% | | Mortal Energy | OnKill | When you kill something gain 34 Stamina. (1s cooldown.) |
0.47% | | Mortal Fortification | OnKill | When you kill something gain 15% Fortify for 10s. (1s cooldown.) |
0.47% | | Mortal Power | OnKill | When you kill something gain 15% Empowered for 20s. (1s cooldown.) |
0.47% | | Mortal Refreshment | OnKill | When you kill something reduce all cooldowns by -10%. (1s cooldown.) |
1.41% | | Ancient Bane | DmgCategory | +14% Damage to Ancients. |
1.41% | | Angry Earth Bane | DmgCategory | +14% Damage to Angry Earth. |
1.41% | | Beast Bane | DmgCategory | +14% Damage to Beasts. |
1.41% | | Corrupted Bane | DmgCategory | +14% Damage to Corrupted. |
1.41% | | Lost Bane | DmgCategory | +14% Damage to Lost. |
0.71% | | Sturdy | Blocking | You take 9.6% less stamina damage while blocking. |
0.71% | | Sure Footing | Blocking | You move 20% faster while blocking. |
2.38% | | Keen Tondo | Skill Rapier | Increase Crit Chance by 11% against targets affected by Tondo's Bleed. |
2.38% | | Deadly Flourish | Skill Rapier | Flourish deals 24% more damage vs targets below 50%. |
2.38% | | Leeching Flurry | Skill Rapier | Each hit of Flurry restores returns 28% of the damage as health. |
2.38% | | Sundering Riposte | Skill Rapier | Riposte inflicts Rend, reducing damage absorption of target by 14% for 10 seconds. |
2.38% | | Omnidirectional Evade | Skill Rapier | Gain 9.6% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. |
2.38% | | Refreshing Fleche | Skill Rapier | Hitting a target via a Crit Backstab with Fleche reduces this ability's cooldown by 19%. |
2.5% | | Chain Nature | Elemental Nature | Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.57% | | Plagued Crits | Proc | Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 24%. |
1.57% | | Plagued Strikes | Proc | Heavy attacks against targets inflict disease for 8s, reducing healing effectiveness on the target by 24%. |
1.41% | | Thwarting Counter | DmgCon | Deal 20% additional damage against targets with active grit. |
1.41% | | Thwarting Strikes | DmgCon | Deal 11% additional damage while you have active grit. |
1.41% | | Trenchant Strikes | DmgCon | Fully charged heavy attacks deal 19% additional damage. |
1.41% | | Trenchant Crits | DmgCon | Fully charged heavy attacks deal 29% additional Crit damage. |
1.41% | | Trenchant Rend | DmgCon | Fully charged heavy attacks inflict rend for 7s, reducing target's damage absorption by 14%. (12s cooldown) |
1.41% | | Trenchant Recovery | DmgCon | Fully charged heavy attacks heal the player for 39% of the damage dealt. |